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Mesh Primitives

   1、Ico Spere:


           COMMAND:

            Menu[Mesh>Mesh Primitives>ICO Sphere]


        

Steps:

      1、select the menu:[Mesh>Mesh Primitives>ICO Sphere].

      2、Input the figure in the“subdivide”of the“Design Central”.The smaller the number, the more obvious the ICO sphere display effect.

      3、Draw a sphere,click the button”3D view” and hold down the right mouse button to rotate the sphere and observe the effect.

      4、Click the right mouse button to finish this operation.


     

   2、UV Spere:


         COMMAND:

         Menu[Mesh>Mesh Primitives>UV Sphere]


         

                

        Steps:

        1、select the menu:[Mesh>Mesh Primitives>UV Sphere].

        2、Input the figure in the “U count” and “V count” of the “Design Central”.

        3、Draw a sphere,click the button”3D view” and hold down the right mouse button to rotate the sphere and observe the effect.

        4、Click the right mouse button to finish this operation.


     

   3、Cube:     


         COMMAND:

         Menu[Mesh>Mesh Primitives>Cube]


         

Steps:

1、select the menu:[Mesh>Mesh Primitives>Cube].

2、Input the figure in the“X count” 、“Y count” and“Z count” of the“Design Central”.

3、Draw a square,click the button 3D view” . When the  pull-down menu appears, choose“Mesh Display”. Then you can find the specific counts in the“X side”“Y side” and“Z side”, which you have designed in the“Design Central”.  You can also hold down the right mouse button to rotate the cube and observe the effect.

4、Click the right mouse button to finish this operation. 

    

   

   4、Cylinder:


         COMMAND:

         Menu[Mesh>Mesh Primitives>Cylinder]


          

Steps:

1、select the menu:[Mesh>Mesh Primitives>Cylinder].

2、Input the figure in the “Along Count” and “Around Count” of the “Design Central”.

3、Draw a circle, drag it backward to shape a rectangle. You can press the “shift” key as the same time to make the rectangle in the horizontal direction. And then click the button”3D view” .  When the “pull-down”  menu appears, choose “Mesh Display”.  Then you can find the specific counts in the “Along Count” and“Around Count” , which you have designed in the “Design Central”.  You can also choose the “Render Display” and hold down the right mouse button at the same time to rotate the cube and observe the effect.

4、Click the right mouse button to finish this operation.

     

    

   5、Cone:


         COMMAND:

         Menu[Mesh>Mesh Primitives>Cone]


        

 Steps:

1、select the menu:[Mesh>Mesh Primitives>Cone].

2、Input the figure in the“Along Count” and “Around Count” of the“Design Central”.

3、Draw a circle, drag it backward to shape a triangle. You can press the“shift” key the same time to make the triangle in the horizontal direction. And then click the button”3D view” . When the “pull-down”menu appears, choose “Mesh Display”. Then you can find the specific counts in the “Along Count” and“Around Count” , which you have designed in the “Design Central”.  You can also choose the “Render Display” and hold down the right mouse button at the same time to rotate the cube and observe the effect.

4、Click the right mouse button to finish this operation.