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Feature
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Interface
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toolbar
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File Operation
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Design Central
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Basic Setting
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Viewing Tools
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Drawing
- Arc
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- Drawing
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- line
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- Symbol Library
- wavyline
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Parametric
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Graph Editing
- Art fit
- Block&Unblock
- Boolean Operation
- Bounding Box
- Clone Along a Curve
- Clone along a Line
- Clone along a Spiral
- Clone along an Arc
- Copy Paste Cut
- Delete
- Delete Overlay Loop
- Divide
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- Graph Editing
- Group&Ungroup
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- Link
- Offset
- Rectangular Clone&Polar Clone
- Remove Common Line
- Single Stroke
- Slice
- Trim
- Trim by Boundary
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Object Operation
- Auto Nesting
- Bump
- Curve Zmap
- Envelop Distortion
- Interactive Nesting
- Locate and Align In Dragging
- Lock Unlock
- Mirror
- Move
- Perspective Distortion
- Push and Pull Distortion
- rotate
- Rotate the handle of the selection
- Same Size
- Select by menu Command
- Select with Mouse
- Shadow Distortion
- Show Hide
- Space
- To Align Objects
- Transform Again
- Twist Distortion
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Image Processing
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Text Editing
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Node Editing
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Toolpath
- 3D Corner Engraving
- Area Clearance
- Cylindrical Wrap
- Drilling
- Embossing Machining
- Finish Contour
- Finish Emit
- Finish Parallel
- Flute Machining
- Group Tool path
- Image AM Machining
- Image FM Machining
- Image Relief Machining
- Insert And Inlay
- Intelligent Maching
- Midine Machining
- Post Set
- Prism Machining
- Profile Machining
- Project Toolpath
- Revolve Surface
- Surface Rough Parallel
- Surface Rough Plunge
- Sweep Surface
- Tool Management
- Tool Path
- Toolpath Node
- Toolpath output
- Toolpath Regenerate
- Toolpath Shaded Simlation
- Toolpath Stat
- Toolpath Walk Simulation
- Ungroup Toolpath
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Relief
- Chamfer Relief
- Combine Mode
- Del Canvas 3D
- Extract Relief
- Fill Holes
- Image Relief
- Machining Canvas 3D
- Mesh Smooth
- Mesh Subdivide
- New Canvas 3D
- Profile Relief
- Relief Bend
- Relief Order
- Relief Sculpt
- Standard Relief
- Sweep Relief
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Surface
- 3D-Spline
- Chamfer Surface
- Curve Project to Surface
- Extend Surface
- Extract Edge
- Freedom Surface
- Import Surface File
- Pullback
- Show Effect
- Split at Isocurve
- Standard Surface
- Straight Texture
- Surface
- To 3D Curve
- Trim at Curve
- Trim at Surface
- Untrim
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Waveboard
Relief Order
Command: Menu【Relief > Relief Order】
As you create relief(surface) or import files into your document, every object is given a
position in the stacking order. The first object you create will be at the bottom of the stack. This order will be reflected when the objects overlap.
The first relief combine mode determines only how it combines with the Canvas plane. The subsequent components are combined with the result of everything below them based on their Combine Mode.
To Front: Moves the selection to the first of the stack, in front of all other objects.
To Back: Moves the selection to the last of the stack, behind all other objects.
Forward One: Moves the selection one position up in the stack.
Back One: Moves the selection one position down in the stack. 。